Of course getting all the materials to craft the fenris sword with the right enchantements and then getting all the materials for upgrading it to +200 is an insane amount of grind. Not to mention that since the fenris sword is a craft, you get to "pick" the enchantement you get on it. You can only raise it up to +20 while craftable weapons can be raised up to +200.Ī +200 (sai 99) fenris sword will beat a +20 arabian night (and give you access to frost mine +4 for zero skill points). As for slates I haven't tried fishing but Bone Dragons seemed to drop them fairly often for me.Īrabian night is the best one handed weapon untill you start upgrading your weapons. Anyways if you want it try farming that volcano for those 3 gold chests. From what I can tell from testing with and with it it does do more damage then without it on the Executioner axe with the attack increase it gives. Made me question also if the Horrendous modifier was better with it's 44% physical crit loss on the Executioner Axe. If there's nothing better for modifiers on it then I wonder if the lower weapons are worth it more. In regards my question is does Arabian Nights get anything either then Wolf weapon modifiers. These were legitly found no mods even though I use mods in single player to test stuff out.
So far I picked it up 3 times but they all only got the Wolf's mod (Atk +5). My question is is Arabian's Nights really worth it? Great base stats but I'm curious how the modifier stats improve each weapon. I only seen Amon's Dagger once in a dungeon though. I've gotten it from Level 7 Island of Variety Volcanos as well and my friend picked up a Ginnungagap from the Volcano too and got Ginnungagap requested from the researcher also on level 7 islands. Actually I got the Arabian's Night's One handed Sword 3 times in a couple of hours.